1.13 (14th July 2010)
- loading a position whilst replaying another no longer continues the replay
1.12 (22nd April 2010)
- when a player dies in XOR, the other player is now swapped in automatically
1.11 (18th March 2010)
- walls no long erroneously appear when undoing explosions in XOR darkness
1.10 (8th March 2010)
- replay and loading of positions from other levels now works as expected
- hopefully the final tidying of the position filtering code
1.09 (2nd March 2010)
- in chroma, player swapping now only occurs once per keypress
- slightly tidier position filtering code
1.08 (1st March 2010)
- only saved positions for the current level are shown by default
- invisible menu entries are now actually invisible in chroma-curses
1.07 (15th February 2010)
- fixed a problem with exploding movers in certain pathological conditions
- made it clearer that Enigma's exact engine only works with red pieces
- fixed a problem with undo in certain pathological conditions
1.06 (8th February 2010)
- fixed an annoying segfault when exporting solutions
- exported solutions are no longer world readable
1.05 (4th February 2010)
- changes to configure.ac and *display.c to allow building on NetBSD
1.04 (2nd February 2010)
- in chroma-curses, you can no longer swap pieces during a replay
- chroma-curses now gets the move counter correct when undoing
1.03 (1st February 2010)
- fixed regression failure in Enigma "exact" game engine
- Makefile.in change to allow building on FreeBSD
1.02 (29th January 2010)
- improved resolution handling
- "curses emulation" graphics scheme can now be resized like any other
1.01 (22nd January 2010)
- fixed a problem with the display being rotated on some systems
1.00 (21st January 2010)